Watch Dogs - PREVIEW
Platforms: PC, PS3, Xbox 360 | Genre: Action, Open World, Stealth
Pearce has somehow hacked into the omnipresent network of a futuristic Chicago, allowing him to eavesdrop on any cellphone call, see through the eyes of any security camera, and even render any set of traffic lights completely useless. A brutal vehicle pile-up happens during the live-demo. Pearce is kind enough to rescue one frightened, perfectly innocent, driver during the ensuing shoot-out, despite having blatantly caused the death of the lady sitting in the passenger seat. He is a typical male action protagonist – gravelly-voiced and cynical, striding around with his collar popped around his throat and a tacky cap shading his face.
The shoot-out itself is best described as “GTA” – right down to the shuffling around behind car bonnets and taking pot shots at other humans with a plain white dot-crosshair. Watching it gave me flashbacks to the astonishingly bland shooting sequences in LA Noire. In 1950s Los Angeles I want to interview people and solve puzzles, not battle in time-wasting skirmishes. I’m scared that, in near-future Chicago, I’ll want to spend most of my time causing train accidents and none engaged in hand-gun combat.
A car chase follows. Surprise surprise. But at least this time it’s integrated with the hacking mechanics that make the game stand out – Pearce raises a drawbridge to block off his pursuers and escape.